Taito Cocktail
Space Invaders
PCB + Power Supply
voltage measurements
last updated June 24, 2016
IF YOU HAVE A MIDWAY MACHINE, CLICK HERE!
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Now you have done the [G] connector measurements, you need to do the same for the [T] connector. Because this connector is hard to get to, it is neccesary to unplug the [T] connector to get at it. |
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| Because it is not wise to have the pcb powered up with just one connector, you should unplug the [G] connector at this time as well. | |
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Ignore the [G] connector for now, you need to take measurements on the [T] connector as indicated in the table below. CAUTION - be careful not to force your probe leads into the T connector, this can bend or break the pins inside the housing causing a bad connection when you re-connect. Just touch them on. The pin numbering starts with 1 on the RIGHT, count up towards the LEFT to find your pin number. place your black probe on pin 15 (BLACK WIRES) and then follow the instruction table below moving your RED probe: |
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photo
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Pin
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harness
wire colour
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voltage
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acceptable
range |
used for
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1,2
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RED
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5v
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4.9 ->
5.1
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TTL Logic |
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3
or 4
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Blue
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12v
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11.1->12.8
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RAM and op-amps | |
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5
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Brown
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-5v
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-4.9v ->
-5.1v
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RAM |
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Summary
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And thats just about it! If you have measured everything described on this page correctly and your game still doesn't boot up, then your game pcb is probably bad. If you are not measuring what you see above then your PSU will be bad, but also your game pcb could also be bad as well. I do repair these pcbs on a regular basis, so please enquire if you need assistance. I do also sell working pcbs and parts and will take your faulty pcb as a trade-in against a fully working board. |